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Study on course design and practice of “Internet + Education” under STEAM concept-- Take “Let the” see “world unhindered -- Design Braille” as an example

Xiangli Zhang, Lu Dan

Abstract


STEAM education has become the important way and grasp to promote innovative personnel training and accelerate the
construction of innovation-type country, at the same time, the “Internet +” era provides a new way to think for education’s construction
and reorganization, the integration of the two has produced a huge impact for our country curriculum reform in the fi eld of basic education.
However, the realization of STEAM ecological education supported by the Internet is not yet perfect. It is of great signifi cance for front-line
teachers to construct and design and practice the “Internet + education” model under the STEAM education concept.

Keywords


STEAM education; Internet + Education; Mode

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References


[1] Zhao Huichen, Lu Xiaoting. Carrying out STEAM Education and Improving Students’ Innovation Ability -- Interview with Professor Gretel Yakemen, a

well-known scholar of STEAM Education in the United States [J]. Open Education Research,2016,22(05):4-10.

[2] Xia Xiaogang, Zheng Gang. STEAM Project Design and Implementation Based on Engineering Practice -- taking “3D Printing -- Bridge design and

Production as an example [J]. Digital teaching in primary and secondary schools,2018(01):56-58.

[3] Zhou Ziming, Zhang Zhi, Yuan Lei. STEAM Education Integrating design thinking: Model Construction and Case Analysis [J]. Modern Distance

Education, 202:1-12.

[4] Yan Hanbing. Research on Learning support of information-based teaching [J]. China Audio-Visual Education,2003(11):18-21.




DOI: http://dx.doi.org/10.18686/modern-management-forum.v7i10.10696

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