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A Brief Analysis of the Fusion and Application of 2D Animation and 3D Animation

Jifeng Li, Huayan Lin

Abstract


This paper aims to explore the fusion and application of two-dimensional animation representation and three-dimensional animation representation. Firstly, the characteristics, advantages and disadvantages of 2D animation and 3D animation are analyzed, as well as their applications in different fields. Then it introduces the fusion of 2D animation and 3D animation, including embedding 2D elements into 3D scene, rendering 3D elements into 2D style, and using 3D software to make 2D animation. Then, the diffi culties and technical challenges of these fusion methods are analyzed, and the corresponding solutions are proposed. Finally, through the analysis and comparison of several cases, the conclusion is drawn that the integration effect of 2D animation and 3D animation is better, and the future research direction and development trend in this field are discussed. The purpose of this paper is to provide reference for animation producers and related practitioners, and to promote the development and progress of animation production technology.

Keywords


Two-dimensional animation; 3D animation; Form of expression

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References


[1] TANG Yinping. Discussion on the fusion technique of 2D Animation and 3D Animation [J]. Curriculum Education Research, 2019(33): 231-232.

[2] Chen Zheng. Research on the fusion of 2D Animation and 3D Animation [D]. Shijiazhuang: Hebei Normal University,2014.

[3] Au,Kristin C.Animation: 2D versus 3D and their combined effect[D].Massachusetts Institute of Technology, Department of Architecture, 2014.




DOI: http://dx.doi.org/10.18686/ahe.v7i27.10517

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